WM NO EAC Tutorial
Microsoft Visual C++ Redistributable for Visual Studio 2015, 2017, and 2019
Download (x86): https://aka.ms/vs/16/release/vc_redist.x86.exe
Download (x64): https://aka.ms/vs/16/release/vc_redist.x64.exe
DirectX 9 libraries :Download
1. Game must be Window or FullScreen ;
2. Only x64 game client is supported! If the name of the game window is as in the screenshot below:
Everything is fine with you x64 game client!
3. For smoother rendering of visuals without flickering, 60 to 200 FPS in the
game is recommended.;
4. The development version is not supported !
5. Be sure to disable EAC anti-cheat in the game launcher!
6. It is recommended to enable synchronization in the game launcher (will remove visual lags).
1. Run the game. Be sure to check if the EAC anti-cheat is disabled in the launcher, and also in the resolution settings is “Full screen” or “Run in window”, it is recommended to enable synchronization in the game launcher (will remove visual lags)!
2. Run the loader as administrator . (if the antivirus swears, then you need to disable it, this is normal since the loader is protected).
3. Enter the previously purchased key and click the “Start Warmod” button.
4. The menu is opened with the “Insert” key.
Visuals:
– Display planes – enables the display of aircraft in the game.
– Display tanks – enables the display of tanks in the game.
– Display bots – enables the display of bots in the game.
– Display allies – turns on the display of allies in the game.
– Display 3D boxes – enables display of 3D boxes for tanks.
– Display vehicle name – enables displaying the names of players’ vehicles.
– Display distance – turns on the display of the distance to the vehicles of the players.
– Display speed – turns on the display of the speed of the players’ vehicles.
– Display nickname – enables displaying player nicknames.
– Other – display a warning about the closest enemy aircraft to you, as well as hints on the edges of the screen for enemies out of sight (bots do not count).
*** Visuals work when the opponents are in the light (the mechanics of the game is such that the server controls the appearance of an enemy vehicle model and its display on the client screen, which receives data from the client from the player’s camera: coordinates, viewing angle, direction of view, etc. Server makes calculations, the results of which determine whether the player can see this or that model of equipment).
Marker:
– Target selection key – the key on which the target is highlighted.
– Key to change the aiming point – the key to which the aiming point (head, neck, body) of the tank is changed.
– Display marker parameters – enables displaying the current marker parameters (projectile flight speed, speed loss coefficient, gun aiming for aircraft).
*** To display the marker, you need to select the target, by default it is the “R” key, when pressed, the enemy vehicle closest to the game sight will be highlighted. After selecting the target, enemy vehicles will be selected in the box with a lead marker. On a tank (anti-aircraft gun) the marker starts to be displayed for all vehicles from 3 km, on an aircraft from 2 km.
*** A lead marker for enemy tanks and aircraft, displayed taking into account all ballistic indicators: direction of movement, movement speed, distance to the target, initial projectile flight speed, speed loss coefficient, own vehicle movement speed, correction for in-game gun aiming sight ( parallax effect). All indicators are calculated automatically for all vehicles.
*** The marker has the ability to change the weapon, you can do this with the “PageUp” and “PageDown” keys (“Main”, “Additional”, “Rockets”), it works on tanks (anti-aircraft guns) and caliber (“Large”, “Small”, “Rockets”), works on airplanes (helicopters). Tank gun “Main” – the main gun, “Additional” – an additional gun (such is the E-100, BMP-2, etc.). Aircraft caliber “Large” – the maximum caliber of guns is taken, “Small” – the smallest caliber of guns is taken, also if you run out of shells in one of the types of guns, then the mod will automatically set the marker parameters for the guns that still have them. “Rocket” mode – designed for guided missiles, its peculiarity is that.
Aimbot:
– Aim activation key – the key on which the aim starts to work.
– Aiming speed – sets the aiming speed.
– Inversion level (for airplanes) – sets the level of aim inversion, the higher it is, the faster it turns the body of the aircraft to the target.
*** Aimbot only works on lead marker. For airplanes, the aimbot uses inversion in order to quickly turn the body of the aircraft to the target.
Other:
– Bombsight – turns on the arcade bombsight in air realistic battles.
Config :
– Load config – loads saved settings.
– Save config – saves the current settings
Standard
Quality Software
Safe functions and convenient interface
Fast delivery
Deliver the key quickly after purchase
Clear Documentation
Tell you how to start the functions in 10 minutes